About This Game Astrela Starlight is an adventure game where the player can explore, interact with various NPCs, complete quests, mine and refine materials, then build new spacecraft and space stations.Command the AstrelaYou have been given command of the Astrela and sent to the Lystran region of our galaxy. Four different races have already settled here along the path of an advanced race that disappeared long ago. As a member of the Risian, only your advanced capabilities and spacecraft will be able to solve the mystery of the lost race, and help the new races complete their quests.Salvage the TserilecxThe Tserilecx is an advanced Risian ship used for hauling resources and constructing space stations. Salvage the Tserilecx and start building an empire.Converse with NPCs throughout the Lystran RegionMeet the Cetus race. From the water world of Ceton, the Cetus have traveled to this region and need your help exploring, mining resources, and building a star dock. Converse with many NPCs, learn new information, and complete quests.Mine ResourcesMine hydrogen as the basic currency throughout the game. Explore to discover planets, moons, and other celestial phenomenon to mine more advanced metals, gases, and other useful compounds.Trade Resources and TechnologiesTrade with NPCs and stations for rare resources and ship's systems.Manage Ship's SystemsEquip systems, manage your reactors, and transfer power between systems for extreme speed, defense, or fire power. 7aa9394dea Title: Astrela StarlightGenre: Adventure, Indie, RPG, Simulation, Early AccessDeveloper:Master Plan Multimedia LLCPublisher:Master Plan Multimedia LLCRelease Date: 22 Aug, 2018 Astrela Starlight Torrent star light australian geographic. starlight australia jobs. australia starlight media. starlight australian labradoodles. australia starlight. starlight australian shepherds. starlight australia address. starlight australian open This game isn't bad for being early. Technial game. Look forward to other races and chapters. Few things I would like to see added.1. Needs a map of the stars. The coordinates x,y,z for each system makes it hard to get places and get back.2. Some of the lighting is dark. Real space is dark but itmakes it hard to find things in the game.3. The jump system is a mash of 2D and 3D and sometimes the HUD shows over the jump thingy.4. The combat addition is cool but I found it hard to understand the specs on ships and weapons.Some of the audio is quieter than others. Looking for these updates.. Haven't seen or heard much about this game yet. The dev adds to it looks like weekly. Getting everything to build the Stardock was fun.. This game isn't bad for being early. Technial game. Look forward to other races and chapters. Few things I would like to see added.1. Needs a map of the stars. The coordinates x,y,z for each system makes it hard to get places and get back.2. Some of the lighting is dark. Real space is dark but itmakes it hard to find things in the game.3. The jump system is a mash of 2D and 3D and sometimes the HUD shows over the jump thingy.4. The combat addition is cool but I found it hard to understand the specs on ships and weapons.Some of the audio is quieter than others. Looking for these updates.. Haven't seen or heard much about this game yet. The dev adds to it looks like weekly. Getting everything to build the Stardock was fun.. This game isn't bad for being early. Technial game. Look forward to other races and chapters. Few things I would like to see added.1. Needs a map of the stars. The coordinates x,y,z for each system makes it hard to get places and get back.2. Some of the lighting is dark. Real space is dark but itmakes it hard to find things in the game.3. The jump system is a mash of 2D and 3D and sometimes the HUD shows over the jump thingy.4. The combat addition is cool but I found it hard to understand the specs on ships and weapons.Some of the audio is quieter than others. Looking for these updates.. Haven't seen or heard much about this game yet. The dev adds to it looks like weekly. Getting everything to build the Stardock was fun. Lygates Part 1 - Update: This week's update adds the Lygate schematics. Lygates allow you to jump between two attached gates within a system, or do a one-way jump between a Lygate and a marker beacon. Lygates can also be used to move certain celestial objects within a system. Celestial objects within 200k of a Lygate connected to a beacon can be moved to the beacon's location. That's right, you can move moons, comets, asteroids and other stuff.Also in this week's update:Selecting a compatible slot in the Systems Control sometimes left artifacts, fixed.Jumping from the map of systems now bumps the jump timer.Some minor changes to target information screen.Added an up/down arrow to the materials telemetry screen when expanded.Materials telemetry station button will always show regardless of distance.Some unneeded shaders were disabled in the nebula system.Owned objects are now scanned by default.. Models and Names - Update: This week's update contains several model and texture changes. The Celestial Sensor and Repulsor have been completely changed. The model of one of the Toreisan wrecks has also been updated.In addition, you can now rename any ship or station that you own other than the Astrela. Right click to bring up the target menu and choose "Rename."Other changes: Movement in the jump screen has been updated to properly rotate systems based on mouse movement. The ship or station that is currently being controlled can no longer be reclaimed. Several menu size and scaling changes. The input box will now automatically focus when the save window is opened. The Databank list is now sorted alphabetically.. Cetus Stations - Part 2 - Update: Main update this week is the Cetus defense platforms and the trading station textures/models. There were several other model, shader, and texture updates. Target information will now block raycast. Target information will close during communications. It was covering up part of the communication window. Communications window scaled better to allow for wrapping of long menu items. Several quest updates. Quest to contact Kyraine, Kyraine gives you two salvage quests and contact Dolan quest. Minor changes to trade screen buttons. All NPC descriptions in the Databank now contain their coordinates. Engine bonus scales better. Engines of lesser power give a proportional fraction of the standard 5% boost. Update to tutorial screen to show the base keyboard and mouse controls for the game.. Explosion Effects - Update: Ships that move into a derelict state will now show a large explosion effect in space before the ship drops off of the ecliptic.Issue with some quests showing correct on the screen has been fixed. Solar information text sized updated. Ship's systems that should not be traded or transferable are now stored correctly.. Launch is complete!: Astrela Starlight has been released into Early Access. The game currently contains chapter 1 for the Cetus. The remainder of this week will focus on some administrative tasks, graphical assets, and minor coding.Next week's focus will include: Information window to show attributes of ship/station systems. Artwork for ship/station systems. Filtering in the Databank panel. General post-release cleanup.. H2 AutoMine - Update: The Hydrogen collector in Osti will now auto-mine hydrogen. There's really no reason to shut it off. You need only swing by and empty it regularly. Future updates plan to have on/off/automine for all mines.Tserilecx Systems has been reduced to small size so it can be remounted. Tserilecx default power system has been replaced by a standard solar core. It had an older power core from the beta. Also, ships that are claimable will not dismount their systems when going derelict. That way when you claim them their systems will already be mounted.. Bus Simulator 18: Free Mission Pack #1 now available!: Dear bus drivers,Free mission pack #1 for Bus Simulator 18 is now available to download here on Steam.After focusing on general game improvements and content such as the license plate generator and the free country skin & decal pack DLC, stillalive studios and astragon entertainment have now come up with the next big surprise for the Bus Simulator 18 community: the first brand-new mission pack. It offers a whole set of new missions for advanced bus drivers! Just like in the previous missions, the new tasks have charming voice-overs by professional actors.Mission Pack #1 expands Bus Simulator 18 by adding three brand-new missions, along with a number of challenging sub-tasks that focus on boosting tourism in the city of Seaside Valley. In addition to special points of interest and hiking tourism, the nightlife of Seaside Valley plays a crucial role, too. As a reward for completing the new tasks, players can look forward to three brand-new decals, a complete bus skin, and a range of new colors they can use to customize their bus fleet.Enjoy!Patchnotes: 3 new missions presented by Max Klein added. Camera lag is now also disabled in third person. This should fix some bus stuttering issues while the framerate is not stable. Parked car license plates set to not cast shadows, to be culled at 50 meters, and to not keep their instance buffer in the main memory. A construction site in the inner city was moved slightly so cars no longer clip through it. Streamlined loading screen visuals. License plates no longer glow in the dark. Mission info UI no longer automatically opens when the driver and bus assignment menu is open. Toggling between third and first person view now places the camera at a maximum distance instead of in the center of the range. Fixed issue of the player name hovering in maps showing the wrong name. Improved how NPC cars drive onto the highway. Customization items now show if they are unlocked by a mission or by a level up. Some very dark areas lit up. Loads of smaller bugfixes and general performance improvements.
Astrela Starlight Torrent
throminidancreassi
Comentarios